[CAMERA] Use a transparent prim to get close-up effects

16 July 2009

Second Life’s camera controls have a world of tips & tricks unto themselves. Many of them are enlisted by photographers and machinimatographers (what a mouthful) to achieve a range from more natural shots to wild, experimental effects. While World menu > Zoom In (also the Camera View Angle slider in Viewer 1.23 ) can be used to do close-up, almost “macro”-style photography, another way to approach subjects with “sniper-vision” is to use a fully- or semi-transparent prim and zoom in .

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[CAMERA] Use a transparent prim to get close-up effects